Saija Wintersun
3D environment artist

Sniper Elite 3
I joined the team in July 2013, when the project was about halfway. As a junior artist, my responsibilities consisted of creating assets and textures for various levels, set dressing different areas and general art bug fixing. I also worked on LODs, lightmaps, collisions, visibility meshes and modular building pieces.
I have gathered here my favourite artwork created for this project.